Improved debug output
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@@ -80,10 +80,10 @@ int main(int argc, char **argv) {
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durs.at(i) = wxGetLocalTimeMillis();
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generateCross(grid,all_words,trans_type,words_out);
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if ( words_out.size() == 0 )
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wxPrintf(wxT("Error in creating #%i!\n"),i+1);
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wxPrintf(wxT("Error in creating #%-2i!\n"),i+1);
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durs.at(i) = wxGetLocalTimeMillis() - durs.at(i);
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if ( is_verbose )
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wxPrintf(wxT("Time to generate #%i is ")
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wxPrintf(wxT("Time to generate #%-2i is ")
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+ durs.at(i).ToString() + wxT(" ms\n"), i+1);
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}
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wxLongLong tm_total = std::accumulate(durs.begin(),durs.end(), wxLongLong(0,0));
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@@ -36,7 +36,7 @@ void readGrid(const wxString &path, GridType &grid){
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++i;
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}
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wxLogDebug(wxT("Прочитана сетка размером %d x %d"),
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wxLogDebug(wxT("Grid with size %2d x %2d is readden"),
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static_cast<int>(grid.size()), static_cast<int>(grid.at(0).size()));
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f.Close();
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}
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@@ -101,10 +101,8 @@ void generateAllWords(const DictType &dict, AllWordsType &words_out,
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#ifndef NDEBUG
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wxLogDebug(wxT("Printing list of sorted letters:"));
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for (auto i: freqs_sorted)
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wxLogDebug(wxString(i));
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for (auto i: freqs)
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wxLogDebug(wxT("Freq of ") + wxString(i.first) + wxT(" is %d"), i.second);
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wxLogDebug(wxT("Freq of ") + wxString(i.first) + wxT(" is %5d"), i.second);
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#endif
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// Function returns -1 if this word is so bad to include to dict
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@@ -321,7 +319,7 @@ void generateCross(const GridType &grid, const AllWordsType &words,
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std::vector<WordInfo> winfos;
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generateWordInfo(grid, winfos);
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for (size_t i = 0; i < winfos.size(); ++i)
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wxLogDebug(wxT("Word at (%d,%d) with len = %d and index = %d and dir = %d"),
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wxLogDebug(wxT("Word at (%2d,%2d) with len = %2d and index = %2d and dir = %d"),
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winfos.at(i).x,winfos.at(i).y,winfos.at(i).len, winfos.at(i).ind, int(winfos.at(i).direct));
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WorkGridType grid_work;
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@@ -1 +1 @@
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./Debug/main.cpp.o ./Debug/fmain.cpp.o ./Debug/fsettings.cpp.o ./Debug/src_crossexport.cpp.o ./Debug/src_crossgen.cpp.o ./Debug/fbgui_fbgui.cpp.o
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../Release/main.cpp.o ../Release/fmain.cpp.o ../Release/fsettings.cpp.o ../Release/src_crossexport.cpp.o ../Release/src_crossgen.cpp.o ../Release/fbgui_fbgui.cpp.o
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