A lot of changes with CrossBench. Created CUI, one fix in crossgen.hpp
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@@ -1,6 +1,10 @@
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#include <wx/wx.h>
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#include "wx/wx.h"
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#include <wx/app.h>
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#include <wx/cmdline.h>
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#include "crossbasetypes.hpp"
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#include "crossgen.hpp"
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/* To-Do:
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* Console app that runs generating of crosswords
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@@ -11,35 +15,42 @@
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* 3. Dispersion
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*/
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// application class
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class wxMiniApp : public wxApp
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{
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public:
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// function called at the application initialization
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virtual bool OnInit();
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// event handler for button click
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void OnClick(wxCommandEvent& event) {
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GetTopWindow()->Close();
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}
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static const wxCmdLineEntryDesc cmdLineDesc[] = {
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{ wxCMD_LINE_PARAM , wxT(""), wxT(""), wxT("cross_path"),
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wxCMD_LINE_VAL_STRING },
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{ wxCMD_LINE_PARAM, wxT(""), wxT(""), wxT("dict_path"),
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wxCMD_LINE_VAL_STRING },
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{ wxCMD_LINE_OPTION, wxT("c"), wxT("count"), wxT("times to run generation, default = 10") ,
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wxCMD_LINE_VAL_NUMBER },
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{ wxCMD_LINE_SWITCH, wxT("h"), wxT("help"), wxT("show this help message"),
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP },
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{ wxCMD_LINE_NONE }
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};
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IMPLEMENT_APP(wxMiniApp);
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int main(int argc, char **argv) {
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wxInitializer wx_initializer;
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if ( !wx_initializer ) {
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fprintf(stderr, "Failed to initialize the wxWidgets library, aborting.");
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return -1;
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}
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wxCmdLineParser cmd_parser(cmdLineDesc, argc, argv);
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long run_count = 10;
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wxString cross_path, dict_path;
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switch ( cmd_parser.Parse() ) {
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case -1:
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return 0;
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case 0:
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cmd_parser.Found(wxT("count"), &run_count);
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cross_path = cmd_parser.GetParam(0);
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dict_path = cmd_parser.GetParam(1);
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wxPrintf(wxT("cross_path = ") + cross_path + wxT("\n"));
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wxPrintf(wxT("dict_path = ") + dict_path + wxT("\n"));
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wxPrintf(wxT("run_count = %d\n"), run_count);
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break;
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default:
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return 0;
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}
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bool wxMiniApp::OnInit()
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{
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// create a new frame and set it as the top most application window
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SetTopWindow( new wxFrame( NULL, -1, wxT(""), wxDefaultPosition, wxSize( 100, 50) ) );
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// create new button and assign it to the main frame
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new wxButton( GetTopWindow(), wxID_EXIT, wxT("Click!") );
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// connect button click event with event handler
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Connect(wxID_EXIT, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEventHandler(wxMiniApp::OnClick) );
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// show main frame
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GetTopWindow()->Show();
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// enter the application's main loop
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return true;
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return 0;
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}
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